After being delightfully flooded by so many insightful comments here on Newgrounds, I've taken in your feedback to make improvements to Nymble. And over the past several days, I was also surprised to learn that Nymble got livestreamed and reviewed a couple times! Hearing real players think aloud was very informative on how I can improve the first-time experience.
So anyway, here are some things you can find in version 1.2.2.0:
- Levels 41 to 60 now unlocked! Skip to the boss level or play them all again. (You may find some little surprises.)
- Improved level cleared UI to explain how to get a higher score. I thought about including this in the HUD (Heads-up display), but opted to keep it clean and minimal and have the player find out by exploring.
- Level 3, updated to better onboard the player about how to kill enemies.
- Level 20 (boss): Same level, just replaced some gates, and reduced map size
- Level 40 (boss): Some modified puzzles as well as a more exploratory layout.
- Levels 51, 52, 54: New designs to onboard the "snowman" a bit more clearly. Slight improvement in puzzle complexity.
- Level 60 (boss): redesigned the "snowman" puzzle. The boss fight spawn tiles have been redesigned to have a clearer active/inactive state.
- Partially fixed stacking sound-effects glitch.
- Toggle the snow by pressing "P" and see if it reduces lag in your browser.